Reimplementation of The Elder Scrolls III: Morrowind

by OpenMW ContributorsVerified

Flathub (Flatpak): ★ 4.0 (59)162.1K installsUpdated 4 months agoActively maintained
Flatpak (recommended, ✓ verified) Arch Linux Ubuntu Fedora openSUSE Alpine Linux Void Linux Solus Nixpkgs

Screenshots & videos

About

OpenMW is a new engine for 2002's Game of the Year, The Elder Scrolls 3: Morrowind. It aims to be a fully playable (and improved!), open source implementation of the game's engine and functionality (including mods). You will still need the original game data to play OpenMW.

Additional information

Project

Developer
OpenMW Contributors
License
GPL-3.0-or-later (free software)What this license lets you do
Homepage
openmw.org
From the project
Report a bugFAQ
Latest release
May 27, 2026 (4 months ago)Actively maintained · 1 release in the last year

Install

Size
54.0 MB
Installs
162,097 on Flathub669 in the last 7 days
Available via
Flatpak · Arch Linux (3) · Ubuntu · Fedora · openSUSE · Alpine Linux · Void Linux · Solus · Gentoo · Nixpkgs
All 12 packagings

Flathub (Flatpak), AUR (Git · Freefps-rubic0n-native build), AUR (Git build), Ubuntu, Fedora, Arch Linux, Nixpkgs, openSUSE, Alpine Linux, Void Linux, Solus, Gentoo (Candidate build)

Flatpak sandbox
Wide access

Runs in a sandbox, but a broad part of it is open — typical for tools that need to manage your files or system. It shows what the app is able to do, not what it does.

What it can access
  • Reads and changes all your files
  • Can access all devices, including cameras and USB
  • Plays and records audio

About this data

Sources
Sources disagree on the name: openmw / openmwlauncher / openmwcontenteditor
Catalog data as of
October 12, 2026
How each source lists it (14)
SourceNameVersionBuilt byLicenseDescription
Flathub (Flatpak)OpenMW0.51.0Official buildGPL-3.0-or-laterReimplementation of The Elder Scrolls III: Morrowind
AUR (Git · Freefps-rubic0n-native build)openmw-freefps-rubic0n-native-git0.51.0.r6.g5e309685.rubic0n.r3542.gf3ee18af-2Community build, patchedApache-2.0 AND GPL-3.0-or-later AND LicenseRef-DejaVuLGCSansMono AND MIT AND OFL-1.1OpenMW 0.51 FreeFPS build with private Rubic0n, background Lua GC, LTO, and native CPU tuning
AUR (Git build)openmw-git0.51.0.r270.g64dc94c560-1—custom AND GPL-3.0-or-later AND MITAn open-source engine reimplementation for the role-playing game Morrowind.
AUR (Git build)openmw-stable-git0.51.0.r1.g7a27f1559d-1—custom AND GPL-3.0-or-later AND MITAn open-source engine reimplementation for the role-playing game Morrowind.
Ubuntuopenmw0.49.0-1build3Distribution build—Open-world RPG game engine
Ubuntuopenmw-launcher0.49.0-1build3Distribution build—Launcher for OpenMW using the Qt-Gui-Toolkit
Fedoraopenmw0.51.0Distribution buildGPL-3.0-only AND (Zlib AND MIT AND BSD-3-clause AND BSL-1.0 AND NTP) AND (GPL-2.0-only AND LGPL-2.0-or-later WITH WxWindows-exception-3.1) AND MIT AND OFL-1.1-RFNOpenMW is an open-source game engine
Arch Linuxopenmw0.51.0-3Distribution buildGPL-3.0-or-later AND OFL-1.1 AND LicenseRef-DejaVuLGCSansMonoOpen-source engine reimplementation for the role-playing game Morrowind
Nixpkgsopenmw0.51.0Distribution buildGPL-3.0-or-laterUnofficial open source engine reimplementation of the game Morrowind
openSUSEopenmw0.51.0Distribution buildGPL-3.0-only AND MITReimplementation of The Elder Scrolls III: Morrowind
Alpine Linuxopenmw0.50.0-r1Distribution buildGPL-3.0-or-laterOpen-source engine reimplementation for the role-playing game Morrowind
Void Linuxopenmw0.51.0_1Distribution buildGPL-3.0-or-laterOpen Implementation of Morrowind's Engine
Solusopenmw0.49.0Distribution buildGPL-3.0-or-laterOpenMW is a recreation of the engine for the popular role-playing game Morrowind by Bethesda Softworks
Gentoo (Candidate build)openmw0.51.0Distribution buildGPL-3.0-only AND MIT AND BitstreamVera AND ZlibOpen source reimplementation of TES III: Morrowind
Known data issues (1)

Things this page is missing or isn't precise about. Know the answer? A fix takes one click and a sentence, and the community picks it up from there.

  • Sources disagree on the name — Which name does the project itself use?
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